Puzzle Game
- Start Date: March 2022
- Last updated: June 2022
- Team: Just me
- Genre(s): Top-down, Turn-based, 3D, Puzzle
- Engine: Unreal Engine 4.27
- Platform: PC
In this prototype I focused mostly on the game design of making a puzzle game. The core mechanic is
to navigate each puzzle by avoiding the vision of the guards (red area), they can also hear you
(yellow area).
I spent most of my time figuring out scenarios where you need to outsmart the guards, for
example luring them to one side by making noise and going to the other side to reach the end.
Most of the level design was done in excel, cause it provided a quick way to visualize a grid-based
level.