HaloZero
- Start Date: February 2022
- Last updated: July 2022
- Team: Just me
- Genre(s): Arcade, Side scroller, 2D, Shooter
- Engine: School C++ framework (SDL, OpenGL)
- Platform: PC
This game was made in a C++ framework provided by my school, it only has basic functionality like a game loop, functions to draw on
screen and basic math functions.
It is a remake of a game called HaloZero.
I did make some noticeable changes though:
- Removed aim snapping and made it smooth
- Added level editor
- Added checkpoints
- Added option to save your progress and continue from where you saved
Overall, I learned a lot of basic C++ game development from this first big game I made in C++.