Simon Schaep
Gameplay Programmer
I'm a quick learner who's good at problem solving and has experience making games of several different genres,
using Unity, Unreal Engine and simple C++ frameworks/engines.
I'm primarily a gameplay programmer who's also interested in game design.
Creating prototypes is my favourite part of game development, because you can quickly test out ideas and get a fun
gameplay experience.
I'm currently studying game development at Digital Arts and Entertainment
in Kortrijk, Belgium.
If you're looking for my resume, find it here.