BurgerTime




  • Start Date: February 2023
  • Last updated: June 2023
  • Team: Just me
  • Genre(s): Arcade, 2D
  • Engine: Own C++ game Engine (SDL, OpenGL)
  • Platform: PC


For this game, I made my own 2D C++ game engine. This engine only has basic features of an engine:

  • A game loop
  • An input processing system
  • A drawing system
  • A sound system
  • An animation system
  • A simple UI system
  • A gameobject-component system (similar to Unity)
  • A collision system (only triggers, no physics)

Even though it's a simple engine, it's enough to make a small arcade game in it, like BurgerTime.

It was very interesting to make my own engine and this has helped me understand how other game engines work behind the scenes.





Download

Itch.io Github